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In Mario Kart Wii modding, a track transformation is where we take a track file, run it through Wiimm's SZS Tools, and change how it's scaled or rotated in funny ways. When I was younger, I watched a video of someone transforming various tracks by smaller values, but what if we went to the extreme? In this short video series, we'll be scaling every track in Mario Kart Wii 30x on the y-axis while leaving everything else the same!
Glad you're enjoying the series so far. It's starting to really take off so I'm working hard on many more for the future!
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