The Clank series can be divided into three categories: original Clank, which has a fantasy theme. Clank In Space, which introduces a sci-fi setting. And Clank Legacy, a legacy version of the game which will evolve into a unique experience, while also incorporating the characters from Acquisitions Incorporated, an online series of podcasts, live shows, and comics.
We’ll take a look at each of the different games and expansions in this series, excluding the various promo cards that are available.
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The first game published in the Clank line was Clank! A Deck Building Adventure. This edition introduces the core concepts that appear in each subsequent version. For example, Clank! is a deck-building game, in which every player has their own deck, which they will customize as the game progresses. Most cards will generate resources, such as Skill (which is used to acquire new cards), Swords (which are used to fight the monsters that infest the dungeon) and Boots (which are used to move around the board).
No matter which cards players add to their deck, their objective remains the same: retrieve an Artifact and then escape the dungeon with it, picking up as many additional points as possible along the way. But, escape may be easier said than done, because every noise they make (referred to as “Clank”) draws the attention of the dragon, and each artifact stolen increases its rage. Players will need to balance acquiring plunder with making their way back out of the labyrinth to safety, because the only way to enjoy your ill-gotten treasure is to make it out of the dungeon depths alive!
In 2017, Clank In Space, this time featuring a sci-fi setting, was released, and introduced the most substantial revisions to the Clank lineup up to that point.Clank In Space is, comparatively, a bit more complex than Clank Adventures series, perhaps making it a better fit for players who already have some experience with the game. The core concepts are still present: players build a customized deck of cards throughout the course of the game, which will be used to move through the spaceship, attack things, acquire new cards, and, of course, make noise to attract the attention of the boss monster, this time played by the evil Lord Eradikus, because dragons have not yet developed interstellar warp-drive technology.
This version includes a modular board (allowing several different board configurations) various factions for the cards you accumulate (introducing synergies that can be taken advantage of by comboing certain cards together), data port checkpoints that players will need to hack in order to progress deeper into the ship, power crystals (which can be used to boost certain effects), teleporters, a hyperlift, and a new wrinkle in getting off the ship alive - in the form of single-use escape pods, which are first come, first serve. Clank In Space retains enough ties to the original to feel familiar, but adds enough new elements to keep things interesting for seasoned players.
The third category of games in the Clank line are based on the Acquisitions Incorporated, a podcast following the misadventures of a Dungeon & Dragons campaign, which eventually expanded to include live shows, comics, too. In this version of the game, players found their own franchise of the legendary adventuring company Acquisitions Incorporated, and shepherd their fledgling treasure-hunters towards immortal corporate glory over the course of a campaign. The game’s board, cards, and rulebook evolve as the games progress, ultimately creating a unique, custom adventure.
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